Games Programming
Games programming is the software development of mobile and tablet games. Here you may find Games programming related articles and news.
Articles
  • Priyank Patel

    Snake Game in C#

    In this article let's implement Snake Game in C#.
    Priyank Patel Nov 19, 2010
  • Priyank Patel

    Naught and cross game

    This is a naught and cross game. I hope you know how to play it.
    Priyank Patel Sep 30, 2010
  • Mike Gold

    A Loader and Game Pad for Playing Sudoku

    This C# application will allow you to load existing Sudoku games, manually create your own games, save, print, and check Sudoku puzzles, and more. The article also describes how to use the XmlDocu...
    Mike Gold Jan 13, 2006
  • Mike Gold

    Space Invaders for C# and .NET

    This is an update of the space invaders game posted on C# Corner 3 years ago for Visual Studio 2005. This version adds spiraling bombs and a ship lives indicator.
    Mike Gold Jun 29, 2005
  • Nikhil Kumar

    Quiz Game

    This is a quiz game developed using Windows Forms and C#.
    Nikhil Kumar Feb 19, 2009
  • Mike Gold

    Using True Vision to Create 3D DirectX Animation in C# and .NET

    This article will give you an easy way to create 3D animation using the True Vision Game Engine. True Vision wraps the DirectX framework for a more straightforward way of 3D game development in .N...
    Mike Gold Feb 21, 2006
  • Yussof Mohomed

    KillerBeam - A Game in C#

    KillerBeam is a .Net implementation of the game called Laser Chess which appeared in Compute! Magazine in the early eighties.
    Yussof Mohomed Jul 17, 2007
  • Mike Gold

    Hangman Program Using C#

    Hangman was created to illustrate several features of C# including GDI+, string manipulation, array processing, using properties, as well as simple creation of objects.
    Mike Gold Jan 19, 2002
  • Mike Gold

    Brick Out in C#

    Way back, I'd say about 1981 (ok maybe not so far back!), there was a game for the Apple II called Brick Out.
    Mike Gold Sep 17, 2001
  • Paul Trott

    BattleShips Games

    This application presents a grid of 100 squares to the user. The user has thirty five attempts to find to find the computers fleet. The computer randomly positions five ships of varying sizes aroun...
    Paul Trott Apr 02, 2002
  • Mike Gold

    Considerations in Porting and Deploying a WinForms GDI+ Game to the Pocket PC

    This article describes some of the issues I came across when porting a Windows Form Game to the Pocket PC. It also describes how to deploy a Windows Mobile Application from Visual Studio 5.
    Mike Gold Jul 09, 2006
  • Mike Gold

    Eater Game in C#

    This is a simple game written in C# in which the user moves a packman like player around the form and gobbles up red dots. The object is to get all the dots in as quick a time as you can.
    Mike Gold Jul 31, 2001
  • Alex Krizhevsky

    Shisen-Sho Clone in C#

    The attached code is a clone of the KDE game Shisen-Sho using Windows Forms and GDI+.
    Alex Krizhevsky May 29, 2006
  • Danna Boneheart

    Asteroids in C#

    As my first experiment in a game design, rather than using a DirectX wrapper, I decided to explore the functionality of GDI+. GDI+ has lot of nice features to offer but performance wise it is slow...
    Danna Boneheart Apr 04, 2002
  • Jigar Desai

    Mastermind Game with Drag and Drop Functionality

    There as nice article some time ago on this site for creating mastermind game by Mike Gold. I am rewriting complete game from scratch to implement Drag and Drop feature and presentable User interfa...
    Jigar Desai May 15, 2002
  • Tony Tromp

    Nemesis-7rc1 ( Codename Deviate)

    Nemesis-7 is a full-screen 2D shoot’em up that makes use of the DirectInput, DirectSound and DirectDraw interfaces from DirectX. The player controls a spaceship which he uses to duel the computer o...
    Tony Tromp Jun 13, 2002
  • Andrew McCarter

    C#RIS : Tetris Game in C#

    I have written a Tetris clone that demonstrates how to use off-screen graphics buffering for smooth animation and utilizes a multi-dimensional array approach to designing a game grid. The classes ...
    Andrew McCarter Feb 14, 2002
  • Mike Gold

    Generating Maze using C# and .NET

    Did you ever get the feeling that cubicles were laid out with the idea that there could be no escape? (Must be I am a bit overworked these days). Today's article focuses on how to generate a maze ...
    Mike Gold Sep 25, 2002
  • Mike Gold

    Eater Game II - The Stone Maze

    This program combines the designs of the Eater Game and the Maze Generation Program to create a more challenging game, Eater Game II. In this game, you move a pacman-like character through a maze ...
    Mike Gold Oct 02, 2002
  • Prasad

    Move Grid Puzzle

    This is a console based application the user will be prompted for move such as L-Left, R-Right, U-Up, D-Down, E-Exit.
    Prasad Aug 15, 2001